Virtual Reality is all the rage these day. It’s a large field and a growing industry. I’ve had the pleasure of working on a wide variety of VR projects over the years, and… Continue reading
I’ve had the pleasure of designing and deploying some incredible products to family entertainment centers (FECs) worldwide. These include: Interactive theaters with motion seats and 180-degree wrap-around screens Cooperative multiplayer motion base driving… Continue reading
Mission Ops is a companion product that accompanies Dream Flight Adventures full immersion simulators and transforms traditional learning environments into interactive STEAM Labs. Students become Agents in an Infinity Knight’s Command Center where they apply their knowledge to… Continue reading
Dream Flight Adventures is an immersive, interactive learning experience… …that teaches teamwork, critical thinking, and problem solving… …by blending science, technology, and engineering… …with social studies, humanities, and art. In other words, it’s a real-life Magic School Bus. It’s part simulator, part game, and part theater—and… Continue reading
The Teen Tech Zone is a high-tech digital media lab at the Homestead Library that brings together middle- and high-school aged youth from across Pittsburgh (especially those in underserved neighborhoods), connects them with local entrepreneurs and creative professionals,… Continue reading
Here’s a question for you: How can one teach about renewable energy sourcesand the American Revolution at the same time? How can one illustrate the rights and responsibilities of citizens while simultaneously teaching about chemical catalysts? What about bacteria and trade dependency? The… Continue reading
Riddle me this: How can one teach about comparative politics and radioactive decay at the same time? How can one illustrate the checks and balances in government while simultaneously teaching about space exploration? What about marine biology and nuclear isotopes? The answer, my… Continue reading
I had the pleasure of serving on the Art Institute of Pittsburgh’s Game Art/Media Arts Program Advisory Council.
At Idea Foundry I developed a product line called Halos—coordinated orchestrations of entertainment technologies, products, and services—specifically designed to bring Pittsburgh’s entertainment technologies to the major motion picture and television industry. My first… Continue reading
I was a key partner in the Pittsburgh Entertainment Technology Project, a joint initiative between Idea Foundry, the Pittsburgh Film Office, Carnegie Mellon University’s Entertainment Technology Center, and the Pittsburgh Technology Council. The… Continue reading
Yep, I graduated from Carnegie Mellon University with my MBA from the Tepper School of Business. Among my highlights was the opportunity to take some classes at the world-renowned Entertainment Technology Center.